
m_hunterBulletLevel = 1
m_maxHunterBulletLevel = 5

m_hunterFireTime = 0.0
m_hunterFireInterval = 1.0

m_orignCharMoveSpeed = 3.0

m_maxGameLevel = 2
m_hunterLifes = 3

m_numAnimalTotal = 30
m_maxNumAnimalOnce = 6
				
StrongListLength = 16
m_StrongXList = {250,270,290,310,250,270,290,310,250,270,290,310,250,270,290,310}
m_StrongYList = {170,170,170,170,190,190,190,190,210,210,210,210,230,230,230,230}

WallListLength = 144
m_WallXList = {90,110,130,150,170,190,370,390,410,430,450,470,90,110,130,150,170,190,370,390,410,430,450,470,50,70,210,230,330,350,490,510,50,70,210,230,330,350,490,510,50,70,330,350,50,70,330,350,50,70,330,350,50,70,330,350,50,70,330,350,50,70,330,350,50,70,330,350,450,470,490,510,50,70,330,350,450,470,490,510,50,70,210,230,330,350,450,470,490,510,50,70,210,230,330,350,450,470,490,510,90,110,130,150,170,190,370,390,410,430,450,470,90,110,130,150,170,190,370,390,410,430,450,470,250,270,290,310,330,350,250,270,290,310,330,350,250,270,330,350,250,270,330,350}
m_WallYList = {50,50,50,50,50,50,50,50,50,50,50,50,70,70,70,70,70,70,70,70,70,70,70,70,90,90,90,90,90,90,90,90,110,110,110,110,110,110,110,110,130,130,130,130,150,150,150,150,170,170,170,170,190,190,190,190,210,210,210,210,230,230,230,230,250,250,250,250,250,250,250,250,270,270,270,270,270,270,270,270,290,290,290,290,290,290,290,290,290,290,310,310,310,310,310,310,310,310,310,310,330,330,330,330,330,330,330,330,330,330,330,330,350,350,350,350,350,350,350,350,350,350,350,350,570,570,570,570,570,570,590,590,590,590,590,590,610,610,610,610,630,630,630,630}

GrassListLength = 60
m_GrassXList = {10,30,50,70,90,110,130,150,170,190,210,230,250,270,290,310,330,350,370,390,410,430,450,470,490,510,530,550,570,590,10,30,50,70,90,110,130,150,170,190,210,230,250,270,290,310,330,350,370,390,410,430,450,470,490,510,530,550,570,590}
m_GrassYList = {410,410,410,410,410,410,410,410,410,410,410,410,410,410,410,410,410,410,410,410,410,410,410,410,410,410,410,410,410,410,430,430,430,430,430,430,430,430,430,430,430,430,430,430,430,430,430,430,430,430,430,430,430,430,430,430,430,430,430,430}

WaterListLength = 48
m_WaterXList = {90,110,130,150,170,190,410,430,450,470,490,510,90,110,130,150,170,190,410,430,450,470,490,510,90,110,130,150,170,190,410,430,450,470,490,510,90,110,130,150,170,190,410,430,450,470,490,510
}
m_WaterYList = {450,450,450,450,450,450,450,450,450,450,450,450,470,470,470,470,470,470,470,470,470,470,470,470,490,490,490,490,490,490,490,490,490,490,490,490,510,510,510,510,510,510,510,510,510,510,510,510}
